Armor-Piercing Rounds (10)
Item Profile
- Grade
-
I · Standard - Rarity
-
Common - Tier
-
III · Modern - Cost
- 90
- Weight
- 0.5 lb
To make: 45 gm of materials and 1 day of work, at a workshop with powered tools. To repair: 12 gm and 1 day. Downtime
Properties
Hover or tap any of these for what it means.
- gearEquipment that is neither weapon nor armor. Carried, worn, or set up and used.
- ammunitionNeeds ammunition to fire, drawn from what you carry.
Ten hardened-penetrator rounds. A hit ignores the damage reduction of non-powered armor. Carrying them is illegal in most orbital jurisdictions.
Equipment Line
The same kit across the tiers. Later rungs replace earlier ones.