Rift Energy Cell
Item Profile
- Grade
-
I · Standard - Rarity
-
Common - Tier
-
IV · Spacefaring - Cost
- 120
- Weight
- 1 lb
To make: 60 gm of materials and 1 day of work, at a fabricator: a starport yard, an industrial district or a ship's machine shop. To repair: 15 gm and 1 day. Downtime
Properties
Hover or tap any of these for what it means.
- gearEquipment that is neither weapon nor armor. Carried, worn, or set up and used.
- ammunitionNeeds ammunition to fire, drawn from what you carry.
A swappable cell holding a bound charge of Rift energy. It powers twenty shots from a carbine, or four hours of any device that does not fire. Every Tier IV energy weapon sold openly takes one.
Equipment Line
The same kit across the tiers. Later rungs replace earlier ones.