Pristine Ballistic Body Armor

Pristine Ballistic Body Armor

Armor Profile

Class
Medium
AC
17 + DEX (max 2)
Grade
III · Pristine
Rarity
Rare
Tier
III · Modern
Training
Medium Armor
Cost
2520
Weight
26 lb

Without training in medium armor, you have disadvantage on every attack, check and save that uses Strength or Dexterity, your speed drops by 10 feet, and you cannot channel while it is on. Proficiency

To make: 1,260 gm of materials and 25 days of work, at a workshop with powered tools, by a crafter with Rift Affinity 3, finished with a DC 15 check. To repair: 315 gm and 7 days. Downtime

Properties

Hover or tap any of these for what it means.

  • armorWorn protection. Sets or contributes to your armor class.
  • modularBuilt to be reconfigured. Plates, pouches and inserts come off and go back on.

A full ballistic rig: aramid weave over ceramic across the chest, the back and both flanks, with a collar and a groin apron that most wearers take off within a week. It grants a +2 bonus to Armor Class beyond the ordinary pattern. Re-laid with the plies rotated between layers, so an impact spreads across the panel.

Rules

  • Always on

    • AC 17 + DEX (max 2)
  • An armor piece changes no Armor Class on its own; the body armor is what sets it. Wearing the Ballistic Body Armor together with its head, hands, legs and feet pieces grants a +1 bonus to Armor Class.

Grades

The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.

  1. Grade I · Standard
  2. Grade II · Refined +1
  3. Grade III · Pristine +2
  4. Grade IV · Masterwork +3

Armor Set

Worn together, not one after the other. The four pieces with their body armor grant a +1 bonus to Armor Class.

  1. Ballistic Body Armor
  2. Combat Helmet
  3. Combat Gloves
  4. Combat Pants
  5. Combat Boots