Flintlock Pistol

Flintlock Pistol

Weapon Profile

Category
Firearms
Damage
1d8 ballistic
Range
Close · 6–30 ft
Handling
Loading: one shot per turn.
Grade
I · Standard
Rarity
Common
Tier
II · Industrial
Training
Firearms
Cost
150
Weight
3 lb

Without training in firearms, you add no proficiency bonus to attacks with this and roll them at disadvantage. Proficiency

To make: 75 gm of materials and 1 day of work, at a workshop with the right tools. To repair: 19 gm and 1 day. Downtime

Properties

Hover or tap any of these for what it means.

  • weaponSomething you attack with. Held in a hand, and covered by a weapon proficiency.
  • ammunitionNeeds ammunition to fire, drawn from what you carry.
  • loadingOne shot per action, bonus action or reaction, however many attacks you have.
  • lightSmall enough for an off-hand strike as a bonus action.

A single-shot belt pistol with a flint or percussion lock, sold beside muskets at frontier trading posts. Aurelion officers wear engraved ones as parade dress at Tier II garrisons. It fires once per turn.

Grades

The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.

  1. Grade I · Standard
  2. Grade II · Refined +1
  3. Grade III · Pristine +2
  4. Grade IV · Masterwork +3

Equipment Line

The same kit across the tiers. Later rungs replace earlier ones.

  1. Tier II Flintlock Pistol
  2. Tier II Revolver
  3. Tier III Semi-Automatic Pistol
  4. Tier III HDF Handgun
  5. Tier IV Plasma Pistol