Pristine Ghost Suit

Pristine Ghost Suit

Armor Profile

Class
Light
AC
15 + DEX
Grade
III · Pristine
Rarity
Rare
Tier
IV · Spacefaring
Training
Light Armor
Cost
6200
Weight
12 lb

Without training in light armor, you have disadvantage on every attack, check and save that uses Strength or Dexterity, your speed drops by 10 feet, and you cannot channel while it is on. Proficiency

To make: 3,100 gm of materials and 25 days of work, at a fabricator: a starport yard, an industrial district or a ship's machine shop, by a crafter with Rift Affinity 3, finished with a DC 15 check. To repair: 775 gm and 7 days. Downtime

Properties

Hover or tap any of these for what it means.

  • armorWorn protection. Sets or contributes to your armor class.
  • silentMakes no report. Firing it does not give your position away.
  • adaptiveReads its surroundings and matches them. Slowly, and only while you move slowly.

An adaptive-weave infiltration suit with no maker's mark. It grants a +2 bonus to Armor Class beyond the ordinary pattern. Re-laid with the plies rotated between layers, so an impact spreads across the panel.

Rules

  • Always on

    • AC 15 + DEX
  • Always on

    • advantage Stealth
  • An armor piece changes no Armor Class on its own; the body armor is what sets it. Wearing the Ghost Suit together with its head, hands, legs and feet pieces grants a +1 bonus to Armor Class.

Grades

The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.

  1. Grade I · Standard
  2. Grade II · Refined +1
  3. Grade III · Pristine +2
  4. Grade IV · Masterwork +3

Armor Set

Worn together, not one after the other. The four pieces with their body armor grant a +1 bonus to Armor Class.

  1. Ghost Suit
  2. Ghost Helmet
  3. Ghost Gloves
  4. Ghost Pants
  5. Ghost Boots