HDF Combat Shotgun
Weapon Profile
- Category
- Firearms
- Damage
- 2d8 ballistic
- Range
- Close · 6–30 ft
- Handling
- Reload is a bonus action.
- Grade
-
I · Standard - Rarity
-
Common - Tier
-
III · Modern - Training
- Firearms
- Cost
- 520
- Weight
- 9 lb
Without training in firearms, you add no proficiency bonus to attacks with this and roll them at disadvantage. Proficiency
To make: 260 gm of materials and 2 days of work, at a workshop with powered tools. To repair: 65 gm and 1 day. Downtime
Properties
Hover or tap any of these for what it means.
- weaponSomething you attack with. Held in a hand, and covered by a weapon proficiency.
- two-handedBoth hands are needed to attack with it. You cannot hold anything else.
- ammunitionNeeds ammunition to fire, drawn from what you carry.
A box-fed combat shotgun that cycles hard enough to work with the low-pressure rounds used aboard ship, where a hole in the wall behind the target is a separate problem. Boarding actions are fought in corridors and the Federation buys for corridors. Reloading is a bonus action.
Grades
The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.
Equipment Line
The same kit across the tiers. Later rungs replace earlier ones.