Pristine Revolver
Weapon Profile
- Category
- Firearms
- Damage
- 1d8 ballistic
- Range
- Medium · 31–150 ft
- Handling
- Six-shot cylinder, and reloading takes an action.
- Grade
-
III · Pristine - Rarity
-
Rare - Tier
-
II · Industrial - Training
- Firearms
- Cost
- 2180
- Weight
- 3 lb
Without training in firearms, you add no proficiency bonus to attacks with this and roll them at disadvantage. Proficiency
To make: 1,090 gm of materials and 25 days of work, at a workshop with the right tools, by a crafter with Rift Affinity 3, finished with a DC 15 check. To repair: 273 gm and 7 days. Downtime
Properties
Hover or tap any of these for what it means.
- weaponSomething you attack with. Held in a hand, and covered by a weapon proficiency.
- ammunitionNeeds ammunition to fire, drawn from what you carry.
- loadingOne shot per action, bonus action or reaction, however many attacks you have.
- lightSmall enough for an off-hand strike as a bonus action.
A six-chamber revolving pistol in blued steel and walnut, the standard sidearm across most Tier II worlds. You gain a +2 bonus to attack and damage rolls made with it. Rebarrelled once the first barrel shot out, and the gas system tuned to the load it is actually fed.
Grades
The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.