- Casting Time
- 10 minutes
- Duration
- Instantaneous
- Range
- Melee · Touch
- Components
- S · F · M (salvage of comparable mass to whatever is missing)
You strip a wrecked mechanism down to its working parts and rebuild it from those and whatever other parts you have with you. A construct or Riftwork regains all its hit points, and any destroyed component, limb, or subsystem is replaced. If the target was destroyed within the last 24 hours and at least half its mass is present, it is restored to functioning with 1 hit point instead.
The repair line
A line opens low and forks. Where you go from here depends on what you took to get here.
Role
- healing
- restoration
- creation