Sunbeam
Level 6 Evocation Concentration radiant
- Casting Time
- 1 action
- Duration
- Concentration, up to 1 minute
- Range
- Melee · Self
- Components
- V · S · M (a magnifying glass)
- Saving Throw
- CON · half damage
You launch a sunbeam in a 5-foot-wide, 60-foot-long line. Each creature in the line makes a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and has the Blinded condition until the start of your next turn. On a successful save, it takes half as much damage only. Until the spell ends, you can take an action to create a new line of radiance. For the duration, a mote of brilliant radiance shines above you. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is sunlight.
Role
- damage
- control
- creation