Bestiary · Draconian

PR 20

Aether Drake

The Aether Drakes were made in the image of Zirael, the Archon of Air, and given charge of the Ether that carries magic through the Riftways. Most fell when the Vanir of Itelion turned on them, and those that remain keep to the storms above Aerenal.

Physiology
Draconian
Size
Gargantuan
Speed
40 ft., fly 150 ft.
Armor class
22 (primordial scale)
Hit points
369 (18d20 + 180)
Proficiency
+6
  • STR 30 +10 save +10
  • DEX 10 +0 save +6
  • CON 30 +10 save +16
  • INT 22 +6 save +6
  • WIS 22 +6 save +12
  • CHA 26 +8 save +14
Skills
Perception +12 , Insight +12
Passive Perception
22
Senses
blindsight 120 ft., darkvision 240 ft.
Languages
Draconic, Primordial, Common, Vanir
Damage immunities
thunder, lightning
Condition immunities
frightened , charmed
Found in
Plane of Zephyron , Terran (Oceanic) , Storm Front , Rift Breach

Spells

Channels with WIS. Save DC 20, spell attack +12 .

Its Ether-Rifting is the foundation the Vanir built their tradition on.

Traits

  • Frightful Presence

    Each hostile creature within 120 feet that can see the dragon makes a Wisdom saving throw against its save DC or is Frightened for 1 minute.

  • Legendary Resistance

    Three times per day, when it fails a saving throw, it may choose to succeed instead.

  • Master of Winds

    Ranged weapon attacks against it have disadvantage.

  • Ether Warden

    The drake knows when any creature within 1 mile casts a spell, and which spell it was.

Actions

  • Multiattack

    The drake uses Frightful Presence, then makes one Bite attack, two Claw attacks and one Tail attack.

  • Bite

    +16 to hit · reach 20 ft.

    3d12 + 10 piercing damage

    A bite from the jaws that fought the Elementari.

  • Claw

    +16 to hit · reach 15 ft.

    3d8 + 10 slashing damage

    A claw strike from the drake's forelimb.

  • Tail

    +16 to hit · reach 25 ft.

    3d10 + 10 bludgeoning damage

    A strike from the drake's tail.

  • Storm Breath

    DC 24 Constitution save

    The drake exhales in a 120-foot cone. Each creature in it makes a Constitution saving throw, taking 25d6 thunder damage on a failure and half as much on a success. A creature that fails is also pushed 30 feet and knocked Prone. Recharges on a roll of 5 or 6 on a d6 at the start of its turn.

  • Wing Attack Legendary

    DC 24 Dexterity save

    It beats its wings. Each creature within 20 feet makes a Dexterity saving throw, taking 3d6 + 10 bludgeoning damage and falling Prone on a failure. It then flies up to half its speed.

  • Channel Legendary

    The drake casts one of its at-will spells. This costs two legendary actions.