Environments · Exposure

Vacuum

Hard vacuum kills through pressure loss, and a body in it loses heat slowly but consciousness quickly. Gas leaving the blood is what ends a character, and a held breath makes it worse.

Exposure

In play

  • Countdown

    Without a seal, a creature holds out for a number of rounds equal to its Constitution modifier, minimum 1. At the end of that time its hit points drop to -1, unless they are already lower, and it is dying. It cannot be stabilized or regain hit points until it can breathe.

  • Decompressed

    Exposure inflicts the Decompressed condition, which a return to pressure does not by itself remove.

  • Holding your breath

    Holding a breath in vacuum ruptures the lungs. A creature that does so takes 2d6 damage on the first round and gains no benefit from the attempt.

  • Sound

    Sound does not travel. Verbal spell components, shouted orders and Perception by hearing all fail across open vacuum. Suit comms and touch are the only channels.

  • Unfiltered light

    Without air to filter it, the star's output arrives unreduced. An hour of unshielded exposure in direct sunlight counts as a failed Contaminated Atmosphere save against radiological dose.

Where it applies

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