EVA Suit
Armor Profile
- Class
- Light
- AC
- 12 + DEX
- Grade
-
I · Standard - Rarity
-
Common - Tier
-
IV · Spacefaring - Training
- Light Armor
- Cost
- 1800
- Weight
- 18 lb
Without training in light armor, you have disadvantage on every attack, check and save that uses Strength or Dexterity, your speed drops by 10 feet, and you cannot channel while it is on. Proficiency
To make: 900 gm of materials and 1 day of work, at a fabricator: a starport yard, an industrial district or a ship's machine shop. To repair: 225 gm and 1 day. Downtime
Properties
Hover or tap any of these for what it means.
- armorWorn protection. Sets or contributes to your armor class.
- sealedAirtight. It holds pressure and keeps out what is in the air outside.
- vacuum-ratedRated for hard vacuum, not merely for bad air.
- life-supportCarries its own air and scrubbing for a stated duration.
A full-pressure extra-vehicular suit: a layered thermal and puncture skin, a hardshell helmet with a heads-up display, magnetic boot soles and a backpack life-support pack rated for 12 hours in hard vacuum or a hostile atmosphere. Halcyion Navy crews and frontier asteroid prospectors wear minor variants of the same pattern.
Rules
-
Always on
- AC 12 + DEX
Grades
The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.
Equipment Line
The same kit across the tiers. Later rungs replace earlier ones.