Masterwork EVA Suit
Armor Profile
- Class
- Light
- AC
- 15 + DEX
- Grade
-
IV · Masterwork - Rarity
-
Epic - Tier
-
IV · Spacefaring - Training
- Light Armor
- Cost
- 9800
- Weight
- 18 lb
Without training in light armor, you have disadvantage on every attack, check and save that uses Strength or Dexterity, your speed drops by 10 feet, and you cannot channel while it is on. Proficiency
To make: 4,900 gm of materials and 50 days of work, at a fabricator: a starport yard, an industrial district or a ship's machine shop, by a crafter with Rift Affinity 4, finished with a DC 20 check. To repair: 1,225 gm and 13 days. Downtime
Properties
Hover or tap any of these for what it means.
- armorWorn protection. Sets or contributes to your armor class.
- sealedAirtight. It holds pressure and keeps out what is in the air outside.
- vacuum-ratedRated for hard vacuum, not merely for bad air.
- life-supportCarries its own air and scrubbing for a stated duration.
A full-pressure extra-vehicular suit: a layered thermal and puncture skin, a hardshell helmet with a heads-up display, magnetic boot soles and a backpack life-support pack rated for 12 hours in hard vacuum or a hostile atmosphere. It grants a +3 bonus to Armor Class beyond the ordinary pattern. Rebuilt around a frame that carries the load in compression, so the armor holds its own weight and the wearer moves as if unarmored.
Rules
-
Always on
- AC 15 + DEX
Grades
The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.