Tactical Combat Vest
Armor Profile
- Class
- Medium
- AC
- 14 + DEX (max 2)
- Grade
-
I · Standard - Rarity
-
Common - Tier
-
III · Modern - Training
- Medium Armor
- Cost
- 400
- Weight
- 15 lb
Without training in medium armor, you have disadvantage on every attack, check and save that uses Strength or Dexterity, your speed drops by 10 feet, and you cannot channel while it is on. Proficiency
To make: 200 gm of materials and 1 day of work, at a workshop with powered tools. To repair: 50 gm and 1 day. Downtime
Properties
Hover or tap any of these for what it means.
- armorWorn protection. Sets or contributes to your armor class.
- modularBuilt to be reconfigured. Plates, pouches and inserts come off and go back on.
- low-profileReads as clothing at a distance. Wearable where armor is not welcome.
A modular plate carrier with ceramic ballistic inserts, attachment loops across the front and back, and load-bearing webbing for magazines, comms gear and a hydration bladder. Standard body armor for Halcyion strike teams and Echelon corporate security. The carrier outlasts three sets of inserts.
Rules
-
Always on
- AC 14 + DEX (max 2)
Grades
The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.
Equipment Line
The same kit across the tiers. Later rungs replace earlier ones.