Tome III
Classes
A class is what a character trained to do. It sets hit die, armor and weapon proficiencies, saving throws, whether and how the character channels Rift Energy, and the features gained at each level. Every class chooses a subclass at level 3. Filter by role, ability or channeling.
16 classes
Class art: Publisher's Choice Quality Stock Art © Rick Hershey / Publisher's Choice Stock Art, Publisher's Choice Stock Art ; Art by Custin, Chamomile Has Illustrations, CC BY 4.0