Halcyion PR
1
HDF Trooper
The HDF is a coalition command, so a trooper's kit is whatever their member system issues and their doctrine is what the joint charter specifies. Troopers train for layered defense and hyperlane checkpoint security.
Halcyion Federation
- Physiology
- Humanoid
- Size
- Medium
- Speed
- 30 ft.
- Armor class
- 15 (reinforced mesh)
- Hit points
- 39 (6d8 + 12)
- Proficiency
- +2
- STR 13 +1 save +1
- DEX 15 +2 save +2
- CON 14 +2 save +4
- INT 12 +1 save +1
- WIS 12 +1 save +1
- CHA 11 +0 save +0
- Skills
- Technology +3 , Perception +3
- Passive Perception
- 13
- Languages
- Common, Federation Standard
- Condition immunities
- decompressed
- Found in
- The Halcyion Sector , Hyperlane Corridor
Equipment
Traits
-
Sealed Kit
The trooper is immune to the Decompressed condition and has 1 hour of air.
Actions
-
Assault Rifle
+4 to hit · long range
1d10 + 2 ballistic damage
A shot from a standard Federation assault rifle.
-
Combat Knife
+4 to hit · reach 5 ft.
1d6 + 2 piercing damage
A stab with a combat knife.
-
Cover the Hatch Reaction
When a creature opens, closes or passes through a hatch or doorway within 30 feet, the trooper makes one Assault Rifle attack against that creature with advantage.