Elder Green Dragon
An elder green has held the same wildland for millennia and treats a road cut into it as an act of war. Its Earth-Rifting reshapes the ground under an army before the army sees the dragon.
- Physiology
- Draconian
- Size
- Gargantuan
- Speed
- 40 ft., fly 80 ft., swim 40 ft.
- Armor class
- 20 (ancient scale)
- Hit points
- 296 (16d20 + 128)
- Proficiency
- +6
- STR 29 +9 save +9
- DEX 10 +0 save +6
- CON 27 +8 save +14
- INT 20 +5 save +5
- WIS 15 +2 save +8
- CHA 23 +6 save +12
- Skills
- Perception +8 , Stealth +6 , Deception +12
- Passive Perception
- 18
- Senses
- blindsight 60 ft., darkvision 120 ft.
- Languages
- Common, Draconic, Sylvan
- Damage immunities
- poison
- Condition immunities
- poisoned
- Found in
- Woodland , Jungle , Terran (Verdant)
Spells
Channels with INT. Save DC 19, spell attack +11 .
Channels Earth-Rifting through root and soil, and prefers to trap a party than to fight one.
- At will Mortar , Bramble , Mire
- 3/day each Quicksand , Taproot , Swallow
- 1/day each Upheaval , Foundation
Traits
-
Frightful Presence
Each hostile creature within 60 feet that can see the dragon makes a Wisdom saving throw against its save DC or is Frightened for 1 minute.
-
Legendary Resistance
Three times per day, when it fails a saving throw, it may choose to succeed instead.
-
Forest Keeper
The dragon knows the location of every creature that has entered its forest within the last day. It has advantage on Deception checks against any creature standing in the forest.
Actions
-
Multiattack
The dragon uses Frightful Presence, then makes one Bite attack, two Claw attacks and one Tail attack.
-
Bite
+15 to hit · reach 15 ft.
2d12 + 9 piercing damage
A bite from the dragon's jaws.
-
Claw
+15 to hit · reach 10 ft.
2d8 + 9 slashing damage
A claw strike from the dragon's forelimb.
-
Tail
+15 to hit · reach 20 ft.
2d10 + 9 bludgeoning damage
A strike from the dragon's tail.
-
Poison Breath
DC 22 Constitution save
The dragon exhales in a 90-foot cone. Each creature in it makes a Constitution saving throw, taking 21d6 poison damage on a failure and half as much on a success. Recharges on a roll of 5 or 6 on a d6 at the start of the dragon's turn.
-
Wing Attack Legendary
DC 23 Dexterity save
The dragon beats its wings. Each creature within 15 feet makes a Dexterity saving throw, taking 2d6 + 9 bludgeoning damage and falling Prone on a failure. The dragon then flies up to half its speed.
-
Channel Legendary
The dragon casts one of its at-will spells. This costs two legendary actions.