Bestiary · Draconian

PR 17

Elder Green Dragon

An elder green has held the same wildland for millennia and treats a road cut into it as an act of war. Its Earth-Rifting reshapes the ground under an army before the army sees the dragon.

Elder Green Dragon, drawn at Gargantuan scale
Physiology
Draconian
Size
Gargantuan
Speed
40 ft., fly 80 ft., swim 40 ft.
Armor class
20 (ancient scale)
Hit points
296 (16d20 + 128)
Proficiency
+6
  • STR 29 +9 save +9
  • DEX 10 +0 save +6
  • CON 27 +8 save +14
  • INT 20 +5 save +5
  • WIS 15 +2 save +8
  • CHA 23 +6 save +12
Skills
Perception +8 , Stealth +6 , Deception +12
Passive Perception
18
Senses
blindsight 60 ft., darkvision 120 ft.
Languages
Common, Draconic, Sylvan
Damage immunities
poison
Condition immunities
poisoned
Found in
Woodland , Jungle , Terran (Verdant)

Spells

Channels with INT. Save DC 19, spell attack +11 .

Channels Earth-Rifting through root and soil, and prefers to trap a party than to fight one.

Traits

  • Frightful Presence

    Each hostile creature within 60 feet that can see the dragon makes a Wisdom saving throw against its save DC or is Frightened for 1 minute.

  • Legendary Resistance

    Three times per day, when it fails a saving throw, it may choose to succeed instead.

  • Forest Keeper

    The dragon knows the location of every creature that has entered its forest within the last day. It has advantage on Deception checks against any creature standing in the forest.

Actions

  • Multiattack

    The dragon uses Frightful Presence, then makes one Bite attack, two Claw attacks and one Tail attack.

  • Bite

    +15 to hit · reach 15 ft.

    2d12 + 9 piercing damage

    A bite from the dragon's jaws.

  • Claw

    +15 to hit · reach 10 ft.

    2d8 + 9 slashing damage

    A claw strike from the dragon's forelimb.

  • Tail

    +15 to hit · reach 20 ft.

    2d10 + 9 bludgeoning damage

    A strike from the dragon's tail.

  • Poison Breath

    DC 22 Constitution save

    The dragon exhales in a 90-foot cone. Each creature in it makes a Constitution saving throw, taking 21d6 poison damage on a failure and half as much on a success. Recharges on a roll of 5 or 6 on a d6 at the start of the dragon's turn.

  • Wing Attack Legendary

    DC 23 Dexterity save

    The dragon beats its wings. Each creature within 15 feet makes a Dexterity saving throw, taking 2d6 + 9 bludgeoning damage and falling Prone on a failure. The dragon then flies up to half its speed.

  • Channel Legendary

    The dragon casts one of its at-will spells. This costs two legendary actions.