Spell Catalog · Earth-Rifting

Upheaval

Level 8 Earth bludgeoning
Casting Time
1 minute
Duration
Instantaneous
Range
Long · 1,000 feet
Components
V · S · M (a fistful of soil from the targeted region)
Saving Throw
DEX · Half damage and not buried.

Over a minute you reshape the ground within a 500-foot radius of a point you can see. Raise or sink the terrain by up to 60 feet in any contour you describe: lift a ridge, open a moat, drop a road, or take a building's foundation out from under it. A structure on shifted ground takes 12d10 bludgeoning damage. Each creature on shifted ground makes a Dexterity saving throw, taking 8d10 bludgeoning damage and being buried on a failed save, or half as much damage and not buried on a successful one. A buried creature is Restrained until it digs out with a Strength (Athletics) check against DC 20. The change is permanent.

The terrain line

A line opens low and forks. Where you go from here depends on what you took to get here.

  1. cant Pebble
  2. L1 Mire (softening)
  3. L2 Spire
  4. L3 Tremor
  5. L4 Quicksand (sinking)
  6. L5 Boulder (projection)
  7. L6 Quake you came from here
  8. L7 Swallow
  9. L7 Vise
  10. L8 Upheaval
  11. L9 Avalanche
  12. L10 Sunder

Branches from here: Avalanche

Role

  • damage
  • control
  • creation

Class Access