- Casting Time
- 1 action
- Duration
- Instantaneous
- Range
- Medium · 60 feet
- Components
- S
A mass of compacted stone tears out of the ground or the surrounding rubble and slams into one creature you can see within range. Make a ranged spell attack. On a hit, the target takes 10d6 bludgeoning damage and is pushed up to 15 feet in a direction you choose. If the push ends against a solid object, the target takes an extra 2d6 bludgeoning damage and is knocked Prone.
At Higher Levels
| Slot | Effect |
|---|---|
| 6th · 11d6 | The damage increases to 11d6. |
| 7th · 12d6 | The damage increases to 12d6. |
| 8th · 13d6 | The damage increases to 13d6. |
| 9th · 14d6 | The damage increases to 14d6. |
The terrain line
A line opens low and forks. Where you go from here depends on what you took to get here.
- cant Pebble
- L1 Mire (softening)
- L2 Spire
- L3 Tremor you came from here
- L4 Quicksand (sinking)
- L5 Boulder (projection)
- L6 Quake
- L7 Swallow
- L7 Vise
- L8 Upheaval
- L9 Avalanche
- L10 Sunder
Branches from here: Vise
Role
- damage
- control