Shortsword
Weapon Profile
- Category
- Martial
- Damage
- 1d6 piercing
- Range
- Melee · 0–5 ft
- Grade
-
I · Standard - Rarity
-
Common - Tier
-
I · Pre-Industrial - Training
- Martial Weapons
- Cost
- 10
- Weight
- 2 lb
Without training in martial weapons, you add no proficiency bonus to attacks with this and roll them at disadvantage. Proficiency
To make: 5 gm of materials and 1 day of work, at a workshop with the right tools. To repair: 2 gm and 1 day. Downtime
Properties
Hover or tap any of these for what it means.
- weaponSomething you attack with. Held in a hand, and covered by a weapon proficiency.
- finesseUse Strength or Dexterity for its attack and damage, whichever is better.
- lightSmall enough for an off-hand strike as a bonus action.
A short straight blade balanced for fast cuts in close quarters. The pattern predates the Continuum Crisis. Aurelion duelists drill with chalked tips on academy floors, and Black Meridian cutpurses prefer them because a shortsword draws faster than a longsword in a corridor.
Grades
The same object, worked to a better standard. The grade is the rung; the bonus is what the rung is worth at the table.
Equipment Line
The same kit across the tiers. Later rungs replace earlier ones.