Spell Catalog · Arc-Rifting

Pillar

Level 8 Arc lightning
Casting Time
1 action
Duration
Instantaneous
Range
Long · 1,000 feet
Components
V · S
Saving Throw
DEX · Half damage.

You pull a vertical column of charge from the upper atmosphere down onto a single point. Choose a primary target within range. The primary target must make a Dexterity saving throw, taking 12d10 lightning damage on a failed save or half as much on a successful one. Each other creature within 20 feet of the primary target must make the same save, taking 8d8 lightning damage on a failed save or half as much on a successful one. Unprotected structures in the impact area are destroyed.

At Higher Levels

Slot Effect
9th · 13d10 The damage increases to 13d10.

The current line

A line opens low and forks. Where you go from here depends on what you took to get here.

  1. cant Recharge (utility)
  2. cant Static
  3. L1 Spark Bolt
  4. L2 Stun Shot
  5. L3 Tendril
  6. L4 Shunt (grounding)
  7. L5 Thunderbolt
  8. L6 Cascade
  9. L7 Barrage
  10. L8 Gridlock (area-denial)
  11. L8 Pillar
  12. L9 Tempest
  13. L10 Surge

Role

  • damage

Class Access