- Casting Time
- 1 action
- Duration
- Concentration, up to 10 minutes
- Range
- Medium · 60 feet
- Components
- S
You stand a sheet of hardened air on edge within range, up to 50 feet long, 20 feet high, and 1 foot thick, in a straight line or a curve. The sheet is transparent and lets light through. Nothing else crosses it, including gas, sound, projectiles, creatures, and vacuum, so it seals a breached hull for as long as it holds. It has AC 15 and 40 hit points per 10-foot section and is immune to poison and psychic damage. A creature in its space when it forms is pushed to the side you choose.
The wind line
A line opens low and forks. Where you go from here depends on what you took to get here.
- cant Breeze (utility)
- cant Grasp (handling)
- cant Squall
- L1 Cushion (lift)
- L1 Shear
- L2 Gale you came from here
- L3 Updraft (sustained)
- L4 Airlock (barrier)
- L5 Cyclone
- L6 Vacuum (void)
- L7 Air Current
- L8 Hurricane
Role
- protection
- control
- creation