Spell Catalog · Sun-Rifting

Conflagration

Level 8 Sun fire
Casting Time
1 action
Duration
Instantaneous
Range
Medium · 150 feet
Components
V · S · M (a vial of incense ash)
Saving Throw
CON · Half damage, and the extra radiant damage is not dealt.

Stellar fire detonates in a 30-foot-radius sphere centered on a point you choose within range. Each creature in the area must make a Constitution saving throw, taking 12d10 fire damage on a failed save or half as much on a successful one. Undead, fiends, and creatures animated by necrotic Rift energy have disadvantage on the save and take an extra 4d10 radiant damage on a failure. Curses and diseases on creatures of any other type in the area end.

At Higher Levels

Slot Effect
9th · 13d10 The damage increases to 13d10.

The kindling line

A line opens low and forks. Where you go from here depends on what you took to get here.

  1. cant Ember
  2. L1 Beam
  3. L3 Flare
  4. L4 Wall of Flame (barrier)
  5. L5 Lance (line)
  6. L6 Pyre (sustained)
  7. L7 Firestorm you came from here
  8. L8 Conflagration
  9. L8 Zenith (orbital)
  10. L9 Nova
  11. L10 Immolation

Role

  • damage
  • restoration

Class Access