Spell Catalog · Sun-Rifting

Zenith

Level 8 Sun radiant
Casting Time
1 action
Duration
Instantaneous
Range
Extreme · 1 mile
Components
V · S
Saving Throw
DEX · Half damage.

You draw a narrow measure of light from the nearest star. At the start of your next turn, a column of light 10 feet wide falls on a point you can see or accurately designate within range. Each creature in the column makes a Dexterity saving throw, taking 12d6 radiant damage and 12d6 fire damage on a failed save or half as much on a successful one. Objects in the column that are not worn or carried ignite, and structures take double damage. The column is visible from orbit, and a creature that sees it coming can move before it lands.

The kindling line

A line opens low and forks. Where you go from here depends on what you took to get here.

  1. cant Ember
  2. L1 Beam
  3. L3 Flare
  4. L4 Wall of Flame (barrier)
  5. L5 Lance (line) you came from here
  6. L6 Pyre (sustained)
  7. L7 Firestorm
  8. L8 Conflagration
  9. L8 Zenith (orbital)
  10. L9 Nova
  11. L10 Immolation

Branches from here: Nova

Role

  • damage

Class Access