Spell Catalog · Water-Rifting

Chill

Cantrip Water cold
Casting Time
1 action
Duration
Instantaneous
Range
Close · 30 feet
Components
V · S

You take the heat out of one creature. Make a ranged spell attack against a creature within range. On a hit, the target takes 1d8 cold damage, and its speed is reduced by 5 feet until the end of its next turn.

As You Advance

Level Effect
Level 5 · 2d8 The damage increases to 2d8.
Level 11 · 3d8 The damage increases to 3d8.
Level 17 · 4d8 The damage increases to 4d8.

The frost line

A line opens low and forks. Where you go from here depends on what you took to get here.

  1. cant Chill
  2. L1 Icicle
  3. L1 Rime (terrain)
  4. L2 Frost
  5. L3 Hail (area)
  6. L3 Harpoon
  7. L4 Freeze (binding)
  8. L4 Wall of Ice (barrier)
  9. L5 Floe (bearing)
  10. L6 Blizzard
  11. L7 Glacier
  12. L7 Permafrost (area)

Branches from here: Icicle , Rime

Role

  • damage

Class Access