- Casting Time
- 1 action
- Duration
- Instantaneous
- Range
- Close · 30 feet
- Components
- V · S
You take the heat out of one creature. Make a ranged spell attack against a creature within range. On a hit, the target takes 1d8 cold damage, and its speed is reduced by 5 feet until the end of its next turn.
As You Advance
| Level | Effect |
|---|---|
| Level 5 · 2d8 | The damage increases to 2d8. |
| Level 11 · 3d8 | The damage increases to 3d8. |
| Level 17 · 4d8 | The damage increases to 4d8. |
The frost line
A line opens low and forks. Where you go from here depends on what you took to get here.
- cant Chill
- L1 Icicle
- L1 Rime (terrain)
- L2 Frost
- L3 Hail (area)
- L3 Harpoon
- L4 Freeze (binding)
- L4 Wall of Ice (barrier)
- L5 Floe (bearing)
- L6 Blizzard
- L7 Glacier
- L7 Permafrost (area)
Branches from here: Icicle , Rime
Role
- damage