Spell Catalog · Water-Rifting

Rime

Level 1 Water
Casting Time
1 action
Duration
1 minute
Range
Close · 30 feet
Components
S
Saving Throw
DEX · Not knocked Prone.

You freeze the moisture on a 10-foot square of ground you can see within range into a sheet of rough, clear ice. The area is difficult terrain. A creature that enters the area or starts its turn there makes a Dexterity saving throw or falls Prone. The ice is real. It melts at the rate the local temperature allows, in under a minute in a warm room and not at all in vacuum.

At Higher Levels

Slot Effect
2th The square grows by 10 feet on a side for each slot level above 1st.

The frost line

A line opens low and forks. Where you go from here depends on what you took to get here.

  1. cant Chill you came from here
  2. L1 Icicle
  3. L1 Rime (terrain)
  4. L2 Frost
  5. L3 Hail (area)
  6. L3 Harpoon
  7. L4 Freeze (binding)
  8. L4 Wall of Ice (barrier)
  9. L5 Floe (bearing)
  10. L6 Blizzard
  11. L7 Glacier
  12. L7 Permafrost (area)

Role

  • control

Class Access